We play Souls games for numerous reasons – the uncompromising challenge that feeds beautifully into themes of the series, the wonderful boss design and the world building that sees a gigantic Gothic labyrinth created for us to explore and die in. But we also play them because they allow us to look fabulous. Dark Souls 3 [official site] sees returning favourite armour sets with texture overhauls and new classics making their debut, while changes to the upgrade system means you’re freer than ever to swap between sets and pieces.
- Dark Souls 3 Fallen Knight Armor
- Dark Souls Fallen Knight Armor
- Dark Souls Fallen Knight Armor Cosplay
This guide will take you on a tour of some of the weird and wonderful armour sets to be found in Dark Souls III, with advice on where to find them. Whether you want to be the mad invader dressed like a Mushroom, or the terrifying samurai who took down a host with signature style, above all you want to leave other players asking – Who was that? And who do I have to kill to look like them?
Note: This article contains minor spoilers including location names and boss names, as well as details of how to complete several side-quests and reach hidden areas.
Fallen Knight Set
Cities skylines mods 2019. Style
One of the most popular armours in the game if summon signs are to be trusted, the Fallen Knight set answers the age old question of how do we make knights look cooler? The answer is of course to give them a ragged emo hood and a heavy, weathered cloak.
For AD purposes, I recommend only running the queues once a day, as the repeat bonuses generally aren’t worth it. Spoils of war neverwinter cheats.
Usefulness
Dark Souls 3 Fallen Knight Armor
Murottal ibrahim al akhdar. Reasonable physical defences combined with very manageable weight, this set is hugely popular in the early game for more than just its looks. It also has decent fire resistances, but is let down by defence against additional effects such as poison, curse and frostbite. Provides very little poise.
![Dark souls 3 fallen knight armor Dark souls 3 fallen knight armor](/uploads/1/2/3/7/123714928/251361561.jpg)
Location
In the Road of Sacrifices area reasonably early in the game. The swamp-like area after the Halfway Fort bonfire is filled with vicious giant enemy crabs, who you’re better off avoiding (if you hit them with ranged attacks, eventually they will disappear into the water). The set is one of many pieces of loot found lying in the area and should be a cinch to grab.
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Armor is an important part of Dark Souls and Dark Souls Remastered, as its many resistances and weight will determine how effective you are in combat. This page features the many Armor sets in the game as well as their stats and the manner by which you can obtain them. Please see this page for a guide on choosing the best armor for your character.
Armor is also a cosmetic choice, and individual pieces can be mixed and matched to create an optimized setup, from a defensive and fashion perspective. Armor can be upgraded. To view individual pieces of armor please see the Helms, Chest Armor, Gauntlets and Leggings pages.
- See the Fashion Souls page for cosmetic builds
- Unique Armor is not part of a set.
- Some armors are not available to players but are in the game code. These are:
- Mage Smith Set (Almost identical to Black Sorcerer Set)
- Click on the set name or image to open its page.
Armor in Dark Souls
Armor by Weight
About the Categories
Armor is grouped into Light, Medium and Heavy Armor based on an endurance level of 40 (Burden = 80) as this seems to be the level a lot of players aim to cap their Endurance at (it corresponds to the Stamina cap of 160). This will surely change as the meta-game shifts and the page should be edited accordingly.
Note: These numbers DO NOT take into account weapons/shields/bows/etc. Light, Medium and Heavy will ALWAYS depend upon your own equip burden stat.
Groupings are based on the following numbers (which correspond to movement/roll speed for that range of Equip Burden):
Note: These numbers DO NOT take into account weapons/shields/bows/etc. Light, Medium and Heavy will ALWAYS depend upon your own equip burden stat.
Groupings are based on the following numbers (which correspond to movement/roll speed for that range of Equip Burden):
- Heavy Sets = 40.1 - 80
- Medium Sets = 20.1 - 40
- Light Sets = 0 - 20
Starting Sets
Upgrades for Armor
The table below shows the calculation for the Physical, Magical Defense and Resistance.
Regular Upgrades Formula.
Damage Reduction (%) | |||||
---|---|---|---|---|---|
Upgrade Level | Resistance | ||||
Regular | x 1.0 | x 1.0 | x 1.0 | x 1.0 | × 1.0 |
Regular Armor +1 | x 1.1 | x 1.1 | x 1.1 | x 1.1 | × 1.0 |
Regular Armor +2 | x 1.2 | x 1.2 | x 1.2 | x 1.2 | × 1.0 |
Regular Armor +3 | x 1.3 | x 1.3 | x 1.3 | x 1.3 | × 1.0 |
Regular Armor +4 | x 1.43 | x 1.43 | x 1.43 | x 1.43 | × 1.05 |
Regular Armor +5 | x 1.56 | x 1.56 | x 1.56 | x 1.56 | × 1.1 |
Regular Armor +6 | x 1.69 | x 1.69 | x 1.69 | x 1.69 | × 1.15 |
Regular Armor +7 | x 1.85 | x 1.85 | x 1.85 | x 1.85 | × 1.2 |
Regular Armor +8 | x 2.01 | x 2.01 | x 2.01 | x 2.01 | × 1.25 |
Regular Armor +9 | x 2.17 | x 2.17 | x 2.17 | x 2.17 | × 1.3 |
Regular Armor +10 | x 2.42 | x 2.42 | x 2.42 | x 2.42 | × 1.4 |
Dark Souls Fallen Knight Armor
Special Armor Upgrade
Dark Souls Fallen Knight Armor Cosplay
Damage Reduction (%) | |||||
---|---|---|---|---|---|
Upgrade Level | Resistance | ||||
Special Armor | x 1.0 | x 1.0 | x 1.0 | x 1.0 | x 1.0 |
Special Armor +1 | x 1.08 | x 1.08 | x 1.08 | x 1.08 | x 1.05 |
Special Armor +2 | x 1.19 | x 1.19 | x 1.19 | x 1.19 | x 1.09 |
Special Armor +3 | x 1.29 | x 1.29 | x 1.29 | x 1.29 | x 1.14 |
Special Armor +4 | x 1.39 | x 1.39 | x 1.39 | x 1.39 | x 1.18 |
Special Armor +5 | x 1.55 | x 1.55 | x 1.55 | x 1.55 | x 1.27 |